Skip to main content
2 min read10 weeks

2D Platformer Game with Level Editor

MediumBTech CSEBCAMCABSc IT+6 moreGame Development
Share:
100% Free

Get Free Synopsis PDF

We will prepare a detailed synopsis for your college submission. Includes problem statement, objectives, DFD, ER diagram, and more.

A side-scrolling platformer with physics, enemies, collectibles, and a built-in level editor that lets players design and save their own levels.

Problem Statement

Students learn programming more deeply by building a game engine loop, collision system, and tools from scratch.

Objectives

1

Implement the game loop and rendering

2

Build collision detection and physics

3

Create enemies with simple AI

4

Develop a level editor with save and load

Modules

M1

Engine Core

Game loop, input handling, and sprite rendering.

M2

Physics & Collision

Gravity, jumping, and tile collisions.

M3

Gameplay

Enemies, collectibles, checkpoints, and scoring.

M4

Level Editor

Tile placement, object properties, and file export.

Expected Output

A playable platformer with several levels and an editor for creating new ones.

Future Scope

Particle effects, online level sharing, and controller support.

Similar Project Ideas

Frequently Asked Questions

Click the "Get Free Synopsis PDF" button on this page. Fill in your details and we will send a detailed synopsis to your WhatsApp within 24 hours at no cost.
Yes, this project includes a detailed problem statement, objectives, and module breakdown that you can use for your college submission. The synopsis PDF we provide is formatted for academic submission.
This project uses: C++. Basic knowledge of these technologies is recommended before starting.