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A tower defense strategy game that runs in the browser with multiple tower types, enemy waves, upgrades, and saved high scores.
Problem Statement
Web developers rarely get to practise game loops, canvas rendering, and pathfinding.
Objectives
Render the game on HTML canvas
Implement enemy pathfinding and waves
Create towers with upgrades
Save scores and progress online
Modules
Rendering & Loop
Canvas drawing, animation, and timing.
Enemies & Waves
Pathfinding, wave scheduling, and difficulty.
Towers
Targeting, damage types, and upgrades.
Scores
Accounts, high scores, and level progress.
Expected Output
A browser game with several maps where players place towers to stop waves of enemies.
Future Scope
Map editor, cooperative mode, and mobile touch controls.